Is Metal Gear Rising Revengance Canon?
When it comes to discussing the “Metal Gear Solid” series, one important consideration is understanding what is canon and what is not. This applies especially to Metal Gear Rising Revengeance, which stands out as one of the most unique games in the series. So, is Metal Gear Rising Revengeance considered canon?
The Story of Revengeance
Metal Gear Rising Revengeance follows the story of Raiden, a cyborg ninja from the previous Metal Gear Solid games. Set during the mid-21st century, the game focuses on Raiden’s vendetta against a private military company called Desperado Enterprises. The game has a much faster-paced and intense action style to it than other Metal Gear Solid games, and it has more of an emphasis on ninja-style swordplay and acrobatics.
Canon in the Metal Gear Series
The Metal Gear series has never been strict on what is and is not canon. In general, the main numbered titles of the series are considered canon, as well as the spin-off titles Peace Walker and Metal Gear Solid: Portable Ops.
The franchise has always been open to the possibility of different interpretations of events. This means that even if the events of Revengeance don’t directly fit into the main timeline of events, it is still possible to interpret the game’s plot as having happened in some form or another.
The Verdict
Ultimately, it is up to the individual player to decide if they consider Metal Gear Rising Revengeance to be canon in the overall Metal Gear timeline. While the game may not fit perfectly into the existing story, it is still an enjoyable experience that provides further insight into the world of Metal Gear.
Conclusion:
Ultimately, Metal Gear Rising Revengeance can still be interpreted as canon within the Metal Gear series, but the final decision is up to each individual player. The game provides an enjoyable experience that further expands on the world of Metal Gear, and can be appreciated as its own unique story.